The Game Jam is over!
48 hours of smelliness, junk food and bleary eyes has come to an end and the results are in! 4 playable demos from 4 teams. 16 participants and 8 pizzas perished in the making. Organized by IGDA Malaysia Chapter and sponsored by MDeC, this year Malaysia joins the game jam with the rest of the world to celebrate the act of ‘just creating for the heck of it’. With no prize, limited time and an assortment of skillsets, we were locked down to complete any game based on given objectives.

Zaid, Me, Syimi and Buzz
Many thanks to the team that worked on Team De’Bug for making it an effortless collaboration. Hasyimi thought of an excellent idea for a platformer and we worked from there! Buzz, also the coordinator for the entire event did a massive job with the place and the free food and drinks. Zaid, an excellent programmer who slept little and worked his ass off. Check out our game here at the Global Game Jam 2010 website.

Using real images of Hasyimi, we plonked him in a ‘digital’ world full of retroness and platformy goodness. There he goes looking for the bugs in his ‘programming world’.

Umar, Robert, Joseph & Kyle
The team that worked on Alien’s vs. Cake, the only 3D game at the game jam. Great job on the visuals and inspired programming.
Their game is available to try here.

Krishnan, Khin-Jon, Nikko & Yungs
The most ‘tech-demo’ ish game at the game jam would go to these guys for their bug munching flower game. Click here to download their game.

Guo Liang, Kyle, Alex & Chris
The devious basterds behind the unwinnable game Sundust. Click here to download.